A prince's decision to support a reform is largely based on their opinion of the emperor, the amount of imperial authority and the emperor's diplomatic reputation. They still have this fear even if the large nation is a republic or theocracy, thus making it impossible for them to become emperor. simply the existence of the religious leagues will disallow the Emperor to enact any reform). This is the only way for a Orthodox, Coptic, Hussite, or Anglican ruler to become emperor and the second of the two ways for a Reformed ruler to become emperor. It considered itself to be the spiritual successor state to the Roman Empire, even though throughout the majority of its existence it never directly controlled Papal Rome (and also despite, up to 1453, the continued existence of the Eastern Roman Empire and until the late 15th century of various Byzantine holdout states such as Trebizond, Theodoro, etc.). This will likely cause non-HRE vassals to become disloyal, as total military strength will increase greatly. You could conquer and annex the vassal's entire country, add those provinces to the HRE, and then release them as a vassal if you wanted. The last reform will consolidate all member states of the HRE into a true, unified nation, with the emperor becoming its ruler. Cookie Notice I am playing as Austria with most of the major dlc (I believe) how can I get nations to join the hre, specifically I want some of the Italian opms and burgundy to join, New comments cannot be posted and votes cannot be cast. The sequence of centralization reforms in the game is loosely based on proposals that were made in the historical Holy Roman Empire starting in the 15th century, in order to "reform" it back into the more centralized and efficient structure it was considered to be in the 10th-12th centuries. Is the capital of an Elector and has at least, If the Elector is independent and does not join the war, it is "independent. Centralization and decentralization reforms, meanwhile, are mutually exclusive, unlocked after passing the reform Perpetual Diet, and either unite the HRE into a unified state or empower individual princes. Notes and strategies for specific reforms, Emperor being called in wars against HRE members, Emperor demanding back non-cored HRE provinces, /Europa Universalis IV/common/static_modifiers/00_static_modifiers.txt, this number is calculated as IMPERIAL_AUTHORITY_FROM_PRINCES / HRE_PRINCE_AUTHORITY_THRESHOLD. Also should the North Italian region not be entirely in the HRE by 1490 the Italian states will leave through the "Shadow Kingdom" event. With the console command "mapmode aihre," you can look at how the computer weighs the threat and strength of a country before it can join the empire. Therefore, as a player, either win the League War and establish your religion as the dominant one (all non-conforming electors will automatically be removed) or assuming no opposing religious league ever attacks the Emperor in a religious war then fast-track the process by either (i) destroying any Elector if they are in the opposing league (even if they share the same religion as the Emperor) or (ii) simply have no wars with them to let the truces expire. An emperor cannot lose the election for emperorship while in the midst of a league war. Non-electors forming nations results in those nations leaving the HRE, unless they are the emperor or an elector (e.g. It occurs when you: Directly conquer land. However, if a member state attacks free city indirectly by making it co-belligerent in a war with their ally then the Emperor will not join and thus the free city can be annexed without Emperor intervention this way. Ewiger Landfriede means this should not happen too often, but it's something to be aware of. They also need to feel threatened by another country. Under the icon is a number which shows the authority of the current reigning Emperor. thanks! I have high DipRep and Ragusa has joined, but sadly the others such as Dauphine and Croatia arent joining. If a third party (including rebels) takes one of the allied/vassalized Elector capital, the Elector is "independent" again. The union has however in many ways proved to be a disappointment to the Swedish nobles. How long does claim throne CB last eu4? If an outside power conquers the target province, the emperor gains a claim on the province. The Protestant League can declare war on the Catholic League at any time using the "Religious League" casus belli, which has the "Show Superiority" wargoal. Aggressive expansion (simply abbreviated AE) is a game mechanic simulating the negative diplomatic impact of your warmongering actions. The first way is for small nations. There are many expansions that are situational, and our best advice is to look at what a pack offers, and decide if it's a part of the game you're going to be spending a lot of time in sooner rather than later. You need high IA and high DipRep overall. Also note that as of March 2021, there is now a subscription option available for EU4's DLC library, which will net you access to everything for a monthly fee - more on that below. However, this is too random and luck based for you to work. Refusing a demand for unlawful territory will reduce relations with all HRE members by 25 and give the emperor an Imperial Liberation casus belli against the target. If a member of the Protestant or the Catholic League is at war with the Emperor when the league war is declared, they are not called into the league war and their own war against the Emperor continues as normal. They were usually promoted by smaller members and the Emperor, and opposed by Empire's electors and more powerful members. I know YOUR opinion, if high will accept nations into the HRE. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. If you have Emperor dlc, you can use "expand empire" cb to add new nations. The Emperor can demand another nation, member or not, to return unlawfully held imperial territory to the Emperor, refusal of which gives the Emperor an Imperial Liberation casus belli and gives all member states a relations penalty with the unlawful land's holder. Thank you in advance. Or you can force the capital of a country to move to an HRE province by various means and that would make them a member. We have reached a final and permanent accord with the Vicar of Christ, Pope [PAP.Monarch.GetName]. Marquoz Feb 15, 2021 @ 2:20pm. If the target refuses to convert peacefully, the Emperor suffers a prestige hit and gains a casus belli against the target. Only Protestant countries are eligible to be league leader, this excludes other denominations entirely (e.g. New comments cannot be posted and votes cannot be cast. It also does not want to join if the nation it evaluates for this is already a member of the HRE, even if some other non-hre nation might have the appropriate threat/strength levels, it seems to choose whichever nation it finds most threatening, and it seems to give preference to rivals and nations with cores or claims, for instance, Dauphine might evaluate for its rival Savoy instead of France, if France has no claim/core on its territory, even if it feels threatened by France. They will not assign a nation of a different religion to be an elector. FandomSpot is neither affiliated with nor endorsed by any brands or trademarks on this site unless explicitly stated. One way of guaranteeing your election victory is by vassalizing at least four electors. Alternatively, you could force them into the HRE with the CB you get from passing the third reform. If the religious leagues are not triggered in the HRE before 1625 or if the leagues form, but the war is not declared for 30 years, the event The Diet of $CAPITAL_CITY$ can happen for the emperor and declare Catholicism the official faith of the empire. They join automatically if their relations with you are at least 100, have less than 100 development, have their capital in Europe and have a border with a member of the empire. A member state who is not the Emperor may leave at any time if it is at peace (using the HRE interface). Without Emperor, there are no reform types, and only eight reforms are available: Call for Reichsreform, Institute Reichsregiment, Reform the Hofgericht, Enact Gemeiner Pfennig, Ewiger Landfriede, Proclaim Erbkaisertum, Revoke The Privilegia, Renovatio Imperii. At its core, it is a negative opinion modifier. Also maybe you will stay if you will be an elector like Brandenburg forming Prussia. Trade Protectorates are a voluntary relationship between you and the target country, and some AIs might even request to become such a subject in order to be protected from foreign forces. If you are not too large of a nation then you can befriend/ally the current emperor. Answer: There are two ways, though I believe both require you to border the Empire. Fully annex a country, core, add provinces to the HRE, and release nation. My only issue: I cant find the . Press the up or down arrow keys to traverse through previously executed commands. EU4 1.33 Castile Guide - This Beginner Nation Is STILL UNSTOPPABLE The Red Hawk 213K views 9 months ago EU4 1.33 Mamluks Guide - The MAMLUK HRE VASSAL SWARM Is INSANE The Red Hawk 135K views 8. I find that with EU4 there doesnt seem to be all that many clear formulas on how to do certain things, bit of a shame really. Espaol - Latinoamrica (Spanish - Latin America). This can happen lategame if all member states have converted to non-Catholic religions but the AI did not start the League War, leading to a Catholic emperor without eligible electors. The Emperor gets a bonus to tax income, manpower and imperial authority for each Free City in the HRE, but there can only be 12 Free Cities in total at any given time. Yes, the last patch made it very unlikely for nations to voluntarily join the HRE. Electors are incredibly protective of their sovereignty and are unlikely to vote for a nation that has an elector as its vassal. For too long we have suffered under the tyrant heel of the nobility. Fully annex a country, core, add provinces to the HRE, and release nation. France : Gets the event "[From.GetName] Defiant" in 10 days. In game, these major events are represented as imperial incidents, large events that affect equally large parts of Europe. If the target accepts the request, they convert to the Emperor's state religion and one random province becomes converted automatically. Emperors will no longer gain or lose imperial authority for princes converting after the Peace of Westphalia is signed, also the monthly imperial authority loss for heretic princes is halved. The AI can do whatever it wants, lol. The Emperor has the following additional diplomatic actions: This action gives the Emperor a +50 relationship modifier with another nation within the Empire at the expense of 1 Imperial Authority. Rename the shortcut to "Hre Dismantle". a trick how you can add countries to hre, also big countries like commonwealth, france, spain, whoever you want is to conquer their capital, add it to hre, give it back to them and then again go into war with them and conquer their new capital, now they will move their capital back to the old and they will be in hre. Dismantling the HRE can be achieved very fast by advanced players. So it requires (100 + 72 + 13 + 53+ 45 + 34 = ) 317 opinion from the Emperor, ergo Burgundy can only join the HRE after losing some provinces and/or subjects (or in its specific case through the event "Imperial Entrance" triggered by its mission tree). and our . At the start of the game in 1444, a ruler can only be elected Emperor if they follow the dominant religion - Catholic. After the reform Proclaim Erbkaisertum has been passed, the emperor gains an additional +25% Imperial Authority to every action taken. ", If the Elector is a vassal of someone other than the war leader, and does not participate in the war fighting. If the Elector is a vassal of any country other than the Emperor or the war leader, it is "independent. Despite being the emperor, this large country can be you. Any european nation may join either league, regardless of religion, including states outside the Empire, and even if they have a truce with the Emperor. This is usually around Central Europe, but can be moved if need be. The Holy Roman Emperor has various powers at his disposal and a great deal of responsibility to maintaining and protecting the Imperial territorial, religious, and cultural status quo. After the reform, an HRE vassal's liberty desire no longer take into account his strength or those of the other vassals. Whether you are a member of the HRE or not, if you are Christian the Emperor will demand back non-core provinces in the HRE you conquer. The Dutch Revolt [1] is a disaster in the Low Countries region after the Protestant Reformation . in the event, The Emperor of the HRE selected the option 'A black day!' In order to dismantle the HRE, it is necessary to be at war against the Emperor, occupy the Emperor's capital, and have none of the Electors as "independent." The Holy Roman Empire (HRE) is a unique political structure in the game, made up of numerous variously-sized states of the Germanic region and northern Italian Peninsula in Europe. most of Anatolia region belongs to Europe but Kurdistan area belongs to Asia. Subject princes do not use diplomatic relation slots. The Holy Roman Empire interface is a small shield (with a picture of an imperial eagle) on the bottom of the screen (only visible as long as the HRE exists). on Paradox technology, Legal In the Common Sense DLC, the Emperor can appoint up to twelve Free Imperial Cities which are OPMs, cannot be electors, and give the emperor more authority in exchange for trading bonuses (for example, Ulm). AI is 50 times more likely to choose this option if one of the following is true: The Emperor demands the restoration of Holstein to the HRE, Holstein will no longer be part of the HRE, The owner of Holstein (1775) is a member of the HRE, Italian Nations that have been reigned in will not leave the Empire, Italian Nations that have not been reigned in will leave the Empire, All Italian Provinces that are part of the HRE that are owned by non HRE members will be removed from the HRE, AI is twice as likely to choose this option by default, AI is five times more likely to choose this option if its. Note that the cores the emperor gets on imperial territory of non-members will not include those that left as a result of the previous reform, since that reform already removed all of their provinces from the empire. Take the country's new capital and the capital . These 5 nations have gotten some serious buffs in pat. Its even s struggle to get Bologna to join from the start. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Espaol - Latinoamrica (Spanish - Latin America). An example is the Teutonic Order in 1444 which needs 149 relations with Austria to join, if Austria guarantees them and asks for military access they can still only reach 145 relations and will not be interested in joining, but once the event fires for them to sell their hre province back to Brandenburg, the relations requirement will drop down to 144, which is achievable and they will start working towards joining. Princes who support the reform become vassals of the Emperor. could we get discipline instead?) Allow the Order to join, but put heavy regulations on them. Electors no longer vote, though they retain Elector status. The nations attitude toward the emperor also seems to affect the decision, and nations that are not able to reach the needed relations level dont seem interested in joining either. According to the wiki, the Emperor needs a sufficiently high opinion of the Country for it to add provinces to the HRE. It can only be demanded after a religion is set in the HRE, meaning that if the Peace of Westphalia is signed, this option will be permanently locked, but will be available after 1635 if the League Wars are never triggered for example (see Religious Leagues). +2 tolerance of the true faith (ok.) +1 yearly prestige (good) and finally we get +10% on national tax modifier (this is certainly due to the proximity with France) AND you're under a personal union of Provence Please help with verifying or updating this section. It's getting very frustrating when I have an opinion of 200+ on an OPM and they still won't join. As the peasants enforce their demands or create new republics, they come closer to enforcing their demands. This action is not available unless the HRE has an official religion and the elector is considered heretic. Members are considered 'Princely states' and their heads are 'Princes'. Vassalize or enforce a personal union. Fun content on everything pop culture. Questions, Paradox The opinion of the nation that was under attack will increase by +10 because of the honored alliance relation boost. 5% Development cost in every Empire province, The owner of this province gets the province event "Perpetual Diet" Otherwise, the Emperor gets the event "[From.GetName] Defiant" in five days. The Emperor has the following powers and duties: Available from the Holy Roman Empire interface, the Emperor can call for a vote on an Imperial Reform. Thus, if the player wants to become an elector they must either inherit one, or be the dominant religion, same religion as the emperor, have good relations with the emperor, and be small. Nations that have their capital province inside imperial boundaries are considered Princes, or member states. Princes who do not support the reform will leave the Empire, receive 100 relations with the Emperor, and the Emperor gains temporary claims on the provinces that were in the Empire. Historically, Emperor Charles VI, who had no male heirs, issued it in 1713 to provide for the succession of his daughter Maria Theresa, which nonetheless led to a succession war in 1740 (the War of the Austrian Succession). 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